The utility of Roundabout and Lobber for staying on screen longer than most shot also help setting a lot on damage on the field before the boss shows up, like shooting both shots upwards while jumping will results in Roundabout coming down later and Lobber bouncing higher on the floor. Charge and Chaser damage is too low, uncharged bullets are very weak because Charge is not meant to be used this way and Chaser is just too weak naturally. Spread and Peashooter fire rate is too fast for proper switching when Lobber and Roundabout both have slower fire rate, Spread also has short range so it is really hard to optimize. The preferred choices is Roundabout and Lobber, they both have more DPS than Peashooter and the EX does better damage when used correctly. Speedrunners use this glitch for almost doubling the damage output.There is a glitch called weapon swap glitch by speedrunners where the cooldown is still counting down after switching weapons, the cooldown isn't set to zero so you are not shooting a new bullet every time you switch, but it isn't paused so when you switch back it can be shot almost immediately again when the cooldown is off, this glitch is patched by pausing the cooldown correctly when switching the weapon.If you enter a Die House, you can move around and play normally, but you cannot talk to King Dice or leave.If you enter Porkrind's Emporium, you won't be able to do anything whatsoever.If a Nintendo GameCube controller is used on the Steam version of the game, the player will not be able to do anything in the buildings entered.
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